Preview
As seen through the Display Open live preview ↗A live render at the true 600×600 Display size. On the glasses the dark areas are fully transparent — only the bright UI floats over the real world. If it stays blank the app blocks embedding; use the link above.
About
Classic Dots-and-Boxes against one friend, async and turn-based. Share a code (no accounts, no login — just an ephemeral device id and the code you both type). 5×5 dots, 16 boxes. On a turn you draw one edge; if you close a box you claim it and play again. When all 16 boxes are claimed, most boxes wins. Server is authoritative — it tracks the edges, the boxes, who claimed each one, and who's up; cheats and double-moves are rejected. Play resumes whenever either of you looks back in; the game lives in memory with a 60-minute idle expiry.
Features
- Real two-player dots-and-boxes over a shared code
- Server-authoritative — boxes & turn order can't be faked
- Closing a box claims it and earns another move (proper rule)
- Honest turn/waiting states; resume any time
- No accounts/PII · ephemeral · nothing stored after idle
Good to know
- Needs internet (both players reach the relay)
- One game per code; ~60-min idle expiry
- Fixed 5×5 board (16 boxes) — no size options yet
- Spectators see the board but can't move
Data safety
No third-party sharing. Herald doesn't sell or share your data, and there are no ads or trackers.
Minimal collection. Only what a linked service needs — provider tokens are encrypted on Herald's server and never stored on the glasses.
Encrypted in transit. All traffic is HTTPS.
You're in control. Disconnect any linked service at any time from the companion.
Ratings & reviews